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Type: Part-time - Remote Location: Remote - open to all EU locations Contract Duration: 3-4 months (with the possibility of extension to full-time) About the Role We are seeking a Senior Audio Engineer to join our team on a deliverable based contract.
In this role, you will be responsible for evaluating, creating, and enhancing audio assets for multiple casual and action mobile titles.
Your work will directly impact the player experience, helping to deliver immersive, high-quality sound design that elevates gameplay.
Key Responsibilities Audio Evaluation & Strategy Review all existing audio assets including sound effects, music, and UI audio.
Provide detailed feedback and strategic recommendations to enhance the overall audio experience.
Audio Creation & Enhancement Produce high-quality sound effects, background music, and audio cues.
Refine and improve existing assets to match gameplay and design goals.
Proposal & Documentation Create structured proposals outlining suggested improvements, new audio assets, and implementation priorities.
Collaborate with production and design teams to ensure feasibility and alignment with project goals.
Collaboration & Leadership Communicate effectively with cross-functional teams on creative and technical audio decisions.
Collaborate with a veteran-led studio that prizes creativity, experimentation, and player-first thinking.
High ownership, high visibility, and direct influence on how players engage with our product.
100% remote, flexible work with a small, passionate, execution-focused team.
Extensive experience as an Audio Engineer in game development.
Strong portfolio demonstrating sound design for games, including SFX, music, and UI audio.
Proficiency with audio creation, mixing and mastering.
Ability to critically evaluate audio and provide actionable improvements.
Excellent communication and collaboration skills.
Creative mindset with strong attention to detail and player experience.
Preferred Qualifications Experience with mobile games or similar genres.
Familiarity with audio implementation in game engines like Unity.
Experience working in a fast-paced, iterative development environment.
You'll no longer be considered for this role and your application will be removed from the employer's inbox.