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Intern Game Developer

Yesterday 2026/09/10
Remote
Other Business Support Services
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Job description

ABOUT US Hyperlab is an Istanbul-based mobile gaming company that develops hybrid-casual games, where colleagues add more value to themselves and the sector in their field every day.
In line with our motto, “Makes You Play” , we make magical worlds possible by bringing innovation and creativity together with technology for game lovers from all over the world.
We are partnering with the world’s leading game companies by presenting our entertainment, interaction, and quality-oriented approach to game users.
We value the opinion of everyone on the team and promise a non-toxic work environment where everyone tries to bring out the best by helping each other.
We believe in the power of a collaborative mindset.
What We Are Looking For •⁠ ⁠ Availability: Able to commit to 3-5 days per week.
•⁠ ⁠ C# Foundations: Solid understanding of C# basics and Object-Oriented Programming (OOP) logic (you don't need to be an expert, but you should know the core concepts).
•⁠ ⁠Unity Familiarity: Basic experience with the Unity Editor (navigating the scene, working with Prefabs, and simple Physics).
•⁠ ⁠ Passion for Learning: A strong desire to move from "making things work" to "making things work well.
" •⁠ ⁠ AI Enthusiast : Curiosity about using AI tools (like Claude, GitHub Copilot, etc.
) to assist your coding process and enhance your workflow.
•⁠ ⁠ Team Player: Good communication skills and an interest in how games are built in a professional team environment.
What You Will Learn & Do •⁠ ⁠ Game Development Basics: Participate in the development process of hybrid-casual games and see how a game goes from idea to store.
•⁠ ⁠ Professional Coding Standards: Learn how to write clean, organized, and readable code from our senior developers.
•⁠ ⁠Feature Implementation: Help build and test game mechanics, UI elements, and prototypes.
•⁠ ⁠ Tools of the Trade: Get hands-on experience with industry-standard tools like Git and Notion.
•⁠ ⁠Mentorship: Work closely with a mentor who will help you bridge the gap between university projects and professional game development.
Bonus Points •⁠ ⁠ Show Us Your Work: A GitHub link or a simple portfolio showing a few prototypes or game jam projects you’ve worked on.
•⁠ ⁠ Game Logic: A basic understanding of game math (vectors, triggers, etc.
). 📌 Note: We prefer applications to include a portfolio or GitHub link.
Even a small, unfinished project helps us understand your logic and potential!
This is a paid internship.
This job post has been translated by AI and may contain minor differences or errors.

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